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local scale = UIParent:GetEffectiveScale() local width = GetScreenWidth() * scale local height = GetScreenHeight() * scale
If I disable UIScaling GetScreenWidth() and GetScreenHeight() respectlively report 1920.x and 1200.y where x and y are decimals that I forgot:p
I thought that disabling UIScaling would give me a 2560x1600 res for the UI, is there any way for me to achieve this?