Since the 3.x patch release, MobInfo's "dialog" frame no longer functions. Everything that worked pre-patch still works except the "dialog" that lets you configure it and browse/search the mobs and items. So all that really needs fixed is that part of the mod.
Yes, it is true that there are other things that don't work and didn't pre-patch, such as the resistances. However, those problems aren't as necessary to get fixed. Anyone who has been using it up to the patch has accepted that resistances don't work already. So for now, the main issue needing fixed is that dialog. I saw similar problems with the Fishing Buddy dialog as well, so I'm sure it's probably a known change to how frames work and hopefully won't be a difficult thing for someone to fix so that it works again.
So if anyone can make an update to make it compatible with the current 3.0.2 or whatever version we're on, I and many others would greatly appreciate it.
Now that I've asked my main question and the one that is most important to me, I'll ask something that would take considerably more time and effort, but would be great to see happen...
In addition to just fixing this so the dialog is usable again, it would be even more helpful if a new mod was made that had a similar functionality, but without the issues MobInfo has. If anyone could make a new tracking mod that works like MobInfo, that would be great. The main features are just tracking loot drops and percentages in a tooltip like MobInfo does. Additional stats are a bonus, but can often be found in other mods. It's the loot drops that aren't readily available in any other mods I've come across. At least not ones that let you have personal loot stats that aren't just showing loot stats from Wowhead or some other database. I like seeing what I personally have looted and not what others have looted. And that includes the grays I've looted as well. If anyone does consider making such a mod, it would be great if they could have the ability to import a MobInfo database so those of us using MobInfo can import our current data into the new mod without losing it. Another nice bonus to a loot mod like this would be tracking loot from chests, mining/herbalism nodes, clams, etc as well and displaying a similar tooltip for those. I can get some of that from Gatherer, but it would be nice to see it all in one and also have it track loot from items opened from your inventory (such as lockboxes). Having both a tooltip showing X number of items and also some display (tree display in a dialog, maybe) showing all items looted from the given mob/node/chest/etc and percentage/count would be good. Gatherer lacks the latter of that, so you can't see a list of everything looted and just the top looted items, which is only partly useful.
I suggested a new version of this over in the Ideas section. I don't think I'm looking for anything quite so in-depth, but getting support for this one would be great.
Mobinfo2 is at the bottom of a large pile of other projects I want to finish.
However I will get to it eventually (I think).
Reason it went to the bottom is that the gui stuff is easy to fix but the internals,
need alot of work to actually make it useful again.
When I get around to it I intend to rip out most of the health/mana tracking functionality,
with 2 exceptions:
- keep health and mana values shown over an empty statusbar when the mob is dead.
- option to combine the numeric hp/mana value with the percentile one.
It bugs me that Blizzard lets you choose one or the other and not both.
All the heuristics for health etc need to be removed since Blizzard provides absolute values to the client by default nowadays.
I'm also going to remove the custom Mobinfo2 tooltip and leave only the parts that add info to the GameTooltip.
Finally for things to add, fixing *runs*, *calls for help* and tracking resists/immunities would be my priorities.
I *might* have something for it by WotLK... but no promises.
If someone else decides to take it up, you can consider the above as my wishlist :p
You mentioned the health. I'd like to suggest that it still be optional on the health/mana bars. I personally don't like numbers or percents on those bars. I do like seeing the health in the tooltip, though. Of course, that really isn't a requirement. I'm much more interested in the drops and to some extent the resistances and immunities.
You also mentioned removing the custom tooltip. Why? It allows for a nicer looking display... especially if you have 15+ drops listed for a mob. For example, just doing the beginning human quests where you get the bandannas, you can quickly have a list of 10-15 drops listed. Especially if you're questing with someone and killing enough for both of you and checking all of the loot to get the stats on it. The normal tooltip just doesn't really look very good for that. And the current custom tooltip is clean and works really well. So, again... why remove it? Leave it optional for those who want it. It can't be that much more difficult to have it display there as an option.
I'll check out your update and see how that works. If all that's changed is fixing the GUI, then it's just what I am wanting for the time being until something better is available. Thanks for the link. I'll post if I have any issues with it.
I wish I could get the hang of Lua enough to do my own loot stat tracking mod so I could get everything I mentioned in the first post in one mod and have it display the way I like, but I don't think that will happen. I just can't easily find what I need to make things happen and having to sit and search through a bunch of events/functions/etc to find the right thing just isn't very enjoyable. It's not like I can just open a help file and find something easily. Even the commonly used sites aren't very helpful for someone new to Lua, even if they are for those who know enough to know what they are looking for. Oh well, I will just keep an eye out for anything others make that does what I need. :)
EDIT: Ok, tested it out. It seems to work except for scrolling the mob/item list. It throws an error if you try to scroll. Other than that, it seems to work so far. Note that checking or unchecking the normal/elite/boss on the same search tab has the same effect... basically any update to the list that requires a refresh of the display causes the error. You can still get the updated list when you check or uncheck one type of mob even with the error, but scrolling never scrolls from the first page.
This seems to have been picked up by someone over at wowui btw.
Haven't checked if there's something more than widget fixes but would probably be good
to keep an eye on that page and submit bugs/requests over there.
Interesting. There wasn't any news from him for a long time after he said he would take that over, and then you say it's the same as what you did up? Not a good thing if he just takes other people's work... nothing will get done if he can't do it himself. Hopefully it just looks similar to what you did...
I liked MI2 a lot, but I learned to live without it years ago after one of the previous times that it broke. I'd kind of like to see a rewrite of it, possibly as multiple smaller special-purpose addons.
Mostly what I miss is tracking of what I've seen mobs drop, and recording of whether or not a mob runs away when low on health (useful if you're a Pally).
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Yes, it is true that there are other things that don't work and didn't pre-patch, such as the resistances. However, those problems aren't as necessary to get fixed. Anyone who has been using it up to the patch has accepted that resistances don't work already. So for now, the main issue needing fixed is that dialog. I saw similar problems with the Fishing Buddy dialog as well, so I'm sure it's probably a known change to how frames work and hopefully won't be a difficult thing for someone to fix so that it works again.
So if anyone can make an update to make it compatible with the current 3.0.2 or whatever version we're on, I and many others would greatly appreciate it.
Now that I've asked my main question and the one that is most important to me, I'll ask something that would take considerably more time and effort, but would be great to see happen...
In addition to just fixing this so the dialog is usable again, it would be even more helpful if a new mod was made that had a similar functionality, but without the issues MobInfo has. If anyone could make a new tracking mod that works like MobInfo, that would be great. The main features are just tracking loot drops and percentages in a tooltip like MobInfo does. Additional stats are a bonus, but can often be found in other mods. It's the loot drops that aren't readily available in any other mods I've come across. At least not ones that let you have personal loot stats that aren't just showing loot stats from Wowhead or some other database. I like seeing what I personally have looted and not what others have looted. And that includes the grays I've looted as well. If anyone does consider making such a mod, it would be great if they could have the ability to import a MobInfo database so those of us using MobInfo can import our current data into the new mod without losing it. Another nice bonus to a loot mod like this would be tracking loot from chests, mining/herbalism nodes, clams, etc as well and displaying a similar tooltip for those. I can get some of that from Gatherer, but it would be nice to see it all in one and also have it track loot from items opened from your inventory (such as lockboxes). Having both a tooltip showing X number of items and also some display (tree display in a dialog, maybe) showing all items looted from the given mob/node/chest/etc and percentage/count would be good. Gatherer lacks the latter of that, so you can't see a list of everything looted and just the top looted items, which is only partly useful.
I suggested a new version of this over in the Ideas section. I don't think I'm looking for anything quite so in-depth, but getting support for this one would be great.
However I will get to it eventually (I think).
Reason it went to the bottom is that the gui stuff is easy to fix but the internals,
need alot of work to actually make it useful again.
When I get around to it I intend to rip out most of the health/mana tracking functionality,
with 2 exceptions:
- keep health and mana values shown over an empty statusbar when the mob is dead.
- option to combine the numeric hp/mana value with the percentile one.
It bugs me that Blizzard lets you choose one or the other and not both.
All the heuristics for health etc need to be removed since Blizzard provides absolute values to the client by default nowadays.
I'm also going to remove the custom Mobinfo2 tooltip and leave only the parts that add info to the GameTooltip.
Finally for things to add, fixing *runs*, *calls for help* and tracking resists/immunities would be my priorities.
I *might* have something for it by WotLK... but no promises.
If someone else decides to take it up, you can consider the above as my wishlist :p
You also mentioned removing the custom tooltip. Why? It allows for a nicer looking display... especially if you have 15+ drops listed for a mob. For example, just doing the beginning human quests where you get the bandannas, you can quickly have a list of 10-15 drops listed. Especially if you're questing with someone and killing enough for both of you and checking all of the loot to get the stats on it. The normal tooltip just doesn't really look very good for that. And the current custom tooltip is clean and works really well. So, again... why remove it? Leave it optional for those who want it. It can't be that much more difficult to have it display there as an option.
I'll check out your update and see how that works. If all that's changed is fixing the GUI, then it's just what I am wanting for the time being until something better is available. Thanks for the link. I'll post if I have any issues with it.
I wish I could get the hang of Lua enough to do my own loot stat tracking mod so I could get everything I mentioned in the first post in one mod and have it display the way I like, but I don't think that will happen. I just can't easily find what I need to make things happen and having to sit and search through a bunch of events/functions/etc to find the right thing just isn't very enjoyable. It's not like I can just open a help file and find something easily. Even the commonly used sites aren't very helpful for someone new to Lua, even if they are for those who know enough to know what they are looking for. Oh well, I will just keep an eye out for anything others make that does what I need. :)
EDIT: Ok, tested it out. It seems to work except for scrolling the mob/item list. It throws an error if you try to scroll. Other than that, it seems to work so far. Note that checking or unchecking the normal/elite/boss on the same search tab has the same effect... basically any update to the list that requires a refresh of the display causes the error. You can still get the updated list when you check or uncheck one type of mob even with the error, but scrolling never scrolls from the first page.
Get this file, fixed the scrolling problem.
(Like I said that was just my initial file from about a month ago)
Now dropping it again, might go back for internal changes at a later date.
Haven't checked if there's something more than widget fixes but would probably be good
to keep an eye on that page and submit bugs/requests over there.
http://wowui.worldofwar.net/?p=mod&m=1143
Edit: Lol nvm I run a diff :)
It's actually the first file I had posted here.
The one with the scrollframe bug I fixed after Riamus reported it.
Other than that it's identical.
Interesting to see that it's already at v3.71 hehe.
I could be mean and remove the 2nd file from here but ok :)
Mostly what I miss is tracking of what I've seen mobs drop, and recording of whether or not a mob runs away when low on health (useful if you're a Pally).