Trying to find a functional tag so I can have the name in Cowtip hostility colored, the default dies when you mouseover a dead target so I removed it ><.
You can still use the old logic (with OR) - just remmeber that OR is now written as "|" and not ":" (there is a bug in current DogTag syntax coloring changing the pipe "|" into "|r|r")
[(-MissingHP):Hide(0) | MaxHP:VeryShort]
Or when using the new logic with IsMaxHP you don't have to use Hide(0)
[IsMaxHP ? MaxHP:VeryShort ! (-MissingHP)]
Target Name:
Breakdown:
[Name:ClassColor]
[Realm:Color(ffffff):Paren]
[HasAura(Unstable Affliction)?Text(Unstable Affliction):Color(Red):Angle]
[HasAura(Shadowform)?Text(Shadow):Color(dda0dd):Angle]
[DruidForm:Color(dda0dd):Angle]
[AFKDND:Angle]
Target Class:
Breakdown:
[~IsPet?Level:Hide(??):DifficultyColor!Level]
[~IsPlayerOrPet?Classification:Contains(Rare)?Text(R):Gray]
[~IsPlayerOrPet?Classification:Contains(Elite)?Text(E):Yellow]
[~IsPlayerOrPet?Classification:IsEqual(Boss)?Text(B):Red]
[~IsPlayerOrPet?CreatureType:Hide(Unknown)]
[IsPlayerOrPet?Faction:IsEqual(Alliance)?[PVP?Text(A):Blue!Text(A):Green]![Faction:IsEqual(Horde)?[PVP?[PVP#player?Text(H):Red!Text(H):Yellow]!Text(H):Green]]]
[IsPet?Guild]
[IsPlayer?SmartClass:ClassColor]
Raid Name:
Breakdown:
[HasAura(Unstable Affliction)?Text(XXX):Color(Red):Angle]
[HasAura(Shadowform)?Text(S):Color(dda0dd):Angle]
[DruidForm:Trunc(1):Color(dda0dd):Angle]
[Name]
Raid Power:
Party Health:
May be you will find there your luck :)
Hehe, had it been anywhere near "basic" stuff i was using i prolly would, but it took some help just to build these in the first place :/
DogTag-2.0DogTag-3.0
[xxx:Color(ff00ff)][xxx:Color("ff00ff")]
[AFKDND:Angle][(AFK or DND):Angle]
[SmartMissingHP][-MissingHP:Hide(0)]
[SureHP][HP(known=true)]
I you have list of other basic changes, please post them here so it would be easier for others to update their DogTags....
Old: [SmartMissingHP:MaxHP:VeryShort]
New: [IsMaxHP ? MaxHP:VeryShort ! (-MissingHP):Hide(0)]
And now im working on Raid mana/power Tag.
Old: [DeadType ? DeadType = Text(Ghost) ? Text(Run!) ! Text(RIP)][DeadTime:Paren][OfflineTime ? Text(DC [OfflineTime:Paren])][~DeadType?IsMana?PercentMP:Percent]
New: "posting as soon as i figure it out"
Have partial sollution to it now (the easy part)
Old: [~DeadType?IsMana?PercentMP:Percent]
New: [~DeadType ? IsMaxMP ? MaxMp:VeryShort ! PercentMP:Percent]
Now i just have to figure out how to get it to replace Dead with Rip!, Ghost with Run and Offline with DC...
[DeadType = "Ghost" ? "Run" ! "RIP"] etc.?
Trying to find a functional tag so I can have the name in Cowtip hostility colored, the default dies when you mouseover a dead target so I removed it ><.
You can still use the old logic (with OR) - just remmeber that OR is now written as "|" and not ":" (there is a bug in current DogTag syntax coloring changing the pipe "|" into "|r|r")
[(-MissingHP):Hide(0) | MaxHP:VeryShort]
Or when using the new logic with IsMaxHP you don't have to use Hide(0)
[IsMaxHP ? MaxHP:VeryShort ! (-MissingHP)]
New: [(DeadType ? DeadType = "Ghost" ? "Run!" ! "Rip") DeadDuration:FormatDuration:Paren][Offline ? "DC"][OfflineDuration:FormatDuration:Paren]