SPELL_SUMMON has the standard spell prefix and an empty postfix argument structure, adding to first post.
I have yet to find a way to create SPELL_CREATE events, any hints welcome. My guess is that it also has an empty postfix but this is not verified at all.
There are two new combat log events for the next test realm update:
SPELL_SUMMON
SPELL_CREATE
These are sent with the guid and name of the creature or object that is created by a spell (along with who cast it, naturally)
SPELL_FAILED_AFFECTING_COMBAT = "You are in combat";
SPELL_FAILED_ALREADY_BEING_TAMED = "That creature is already being tamed";
SPELL_FAILED_ALREADY_HAVE_CHARM = "You already control a charmed creature";
SPELL_FAILED_ALREADY_HAVE_SUMMON = "You already control a summoned creature";
SPELL_FAILED_ALREADY_OPEN = "Already open";
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = "Requires artisan riding skill"; -- Failure message for mounts with additional requirements (called through script)
SPELL_FAILED_AURA_BOUNCED = "A more powerful spell is already active";
SPELL_FAILED_BAD_IMPLICIT_TARGETS = "No target";
SPELL_FAILED_BAD_TARGETS = "Invalid target";
SPELL_FAILED_BM_OR_INVISGOD = "The spell cannot be cast on beastmaster or invis god targets.";
SPELL_FAILED_CANT_BE_CHARMED = "Target can't be charmed";
SPELL_FAILED_CANT_BE_DISENCHANTED = "Item cannot be disenchanted";
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = "Your Enchanting skill is not high enough to disenchant that";
SPELL_FAILED_CANT_BE_PROSPECTED = "There are no gems in this";
SPELL_FAILED_CANT_CAST_ON_TAPPED = "Target is tapped";
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = "You can't start a duel while invisible";
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = "You can't start a duel while stealthed";
SPELL_FAILED_CANT_STEALTH = "You are too close to enemies";
SPELL_FAILED_CASTER_AURASTATE = "You can't do that yet";
SPELL_FAILED_CASTER_DEAD = "You are dead";
SPELL_FAILED_CAST_NOT_HERE = "You can't cast that here";
SPELL_FAILED_CHARMED = "Can't do that while charmed";
SPELL_FAILED_CHEST_IN_USE = "That is already being used";
SPELL_FAILED_CONFUSED = "Can't do that while confused";
SPELL_FAILED_DAMAGE_IMMUNE = "You can't do that while you are immune"; -- See ERR_USE_CANT_IMMUNE
SPELL_FAILED_DISENCHANT_WHILE_LOOTING = "Cannot disenchant while looting";
SPELL_FAILED_EQUIPPED_ITEM = "Must have the proper item equipped";
SPELL_FAILED_EQUIPPED_ITEM_CLASS = "Must have a %s equipped";
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = "Must have a %s equipped in the main hand";
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = "Must have a %s equipped in the offhand";
SPELL_FAILED_ERROR = "Internal error";
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = "Requires expert riding skill"; -- Failure message for mounts with additional requirements (called through script)
SPELL_FAILED_FIZZLE = "Fizzled";
SPELL_FAILED_FLEEING = "Can't do that while fleeing";
SPELL_FAILED_FOOD_LOWLEVEL = "That food's level is not high enough for your pet";
SPELL_FAILED_HIGHLEVEL = "Target is too high level";
SPELL_FAILED_IMMUNE = "Immune";
SPELL_FAILED_INTERRUPTED = "Interrupted";
SPELL_FAILED_INTERRUPTED_COMBAT = "Interrupted";
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = "Item is already enchanted";
SPELL_FAILED_ITEM_GONE = "Item is gone";
SPELL_FAILED_ITEM_NOT_FOUND = "Tried to enchant an item that didn't exist";
SPELL_FAILED_ITEM_NOT_READY = "Item is not ready yet";
SPELL_FAILED_LEVEL_REQUIREMENT = "You are not high enough level";
SPELL_FAILED_LEVEL_REQUIREMENT_PET = "Your pet is not high enough level";
SPELL_FAILED_LINE_OF_SIGHT = "Target not in line of sight";
SPELL_FAILED_LOWLEVEL = "Target is too low level";
SPELL_FAILED_LOW_CASTLEVEL = "Skill not high enough";
SPELL_FAILED_MAINHAND_EMPTY = "Your weapon hand is empty";
SPELL_FAILED_MIN_SKILL = "Your skill is not high enough. Requires %s (%d)."; -- %s is the skill name, %d is the skill amount.
SPELL_FAILED_MOVING = "Can't do that while moving";
SPELL_FAILED_NEED_AMMO = "Ammo needs to be in the paper doll ammo slot before it can be fired.";
SPELL_FAILED_NEED_AMMO_POUCH = "Requires: %s";
SPELL_FAILED_NEED_EXOTIC_AMMO = "Requires exotic ammo: %s";
SPELL_FAILED_NOPATH = "No path available";
SPELL_FAILED_NOTHING_TO_DISPEL = "Nothing to dispel";
SPELL_FAILED_NOTHING_TO_STEAL = "Nothing to steal";
SPELL_FAILED_NOT_BEHIND = "You must be behind your target.";
SPELL_FAILED_NOT_FISHABLE = "Your cast didn't land in fishable water";
SPELL_FAILED_NOT_FLYING = "You are flying.";
SPELL_FAILED_NOT_HERE = "You can't use that here.";
SPELL_FAILED_NOT_IDLE = "Can't use while Idle";
SPELL_FAILED_NOT_INACTIVE = "Can't use while Inactive";
SPELL_FAILED_NOT_INFRONT = "You must be in front of your target.";
SPELL_FAILED_NOT_IN_ARENA = "You can't do that in an arena.";
SPELL_FAILED_NOT_IN_BATTLEGROUND = "You can't do that in a battleground.";
SPELL_FAILED_NOT_IN_CONTROL = "You are not in control of your actions";
SPELL_FAILED_NOT_KNOWN = "Spell not learned";
SPELL_FAILED_NOT_MOUNTED = "You are mounted.";
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = "Spell cannot be cast on a damage immune target.";
SPELL_FAILED_NOT_ON_MOUNTED = "Spell cannot be cast on a mounted unit.";
SPELL_FAILED_NOT_ON_SHAPESHIFT = "Cannot be cast on shapeshifted target.";
SPELL_FAILED_NOT_ON_STEALTHED = "Spell cannot be cast on stealted target.";
SPELL_FAILED_NOT_ON_TAXI = "You are in flight";
SPELL_FAILED_NOT_ON_TRANSPORT = "You are on a transport";
SPELL_FAILED_NOT_READY = "Not yet recovered";
SPELL_FAILED_NOT_SHAPESHIFT = "You are in shapeshift form";
SPELL_FAILED_NOT_STANDING = "You must be standing to do that";
SPELL_FAILED_NOT_TRADEABLE = "You can only use this on an object you own";
SPELL_FAILED_NOT_TRADING = "Tried to enchant a trade item, but not trading";
SPELL_FAILED_NOT_UNSHEATHED = "You must be unsheathed";
SPELL_FAILED_NOT_WHILE_FATIGUED = "Can't cast while fatigued";
SPELL_FAILED_NOT_WHILE_GHOST = "Can't cast as ghost";
SPELL_FAILED_NOT_WHILE_TRADING = "Can't cast while trading";
SPELL_FAILED_NO_AMMO = "Out of ammo";
SPELL_FAILED_NO_CHAMPION = "You haven't selected a champion";
SPELL_FAILED_NO_CHARGES_REMAIN = "No charges remain";
SPELL_FAILED_NO_COMBO_POINTS = "That ability requires combo points";
SPELL_FAILED_NO_DUELING = "Dueling isn't allowed here.";
SPELL_FAILED_NO_EDIBLE_CORPSES = "There are no nearby corpses to eat";
SPELL_FAILED_NO_ENDURANCE = "Not enough endurance";
SPELL_FAILED_NO_FISH = "There aren't any fish here";
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = "Can't use items while shapeshifted";
SPELL_FAILED_NO_MAGIC_TO_CONSUME = "No magic to consume";
SPELL_FAILED_NO_MOUNTS_ALLOWED = "You can't mount here.";
SPELL_FAILED_NO_PET = "You do not have a pet";
SPELL_FAILED_NO_PLAYTIME = "You can not do this. You have more than 5 hours of online time";
SPELL_FAILED_ONLY_ABOVEWATER = "Cannot use while swimming";
SPELL_FAILED_ONLY_BATTLEGROUNDS = "Can only use in battlegrounds";
SPELL_FAILED_ONLY_DAYTIME = "Can only use during the day";
SPELL_FAILED_ONLY_INDOORS = "Can only use indoors";
SPELL_FAILED_ONLY_IN_ARENA = "You can only do that in an arena.";
SPELL_FAILED_ONLY_MOUNTED = "Can only use while mounted";
SPELL_FAILED_ONLY_NIGHTTIME = "Can only use during the night";
SPELL_FAILED_ONLY_OUTDOORS = "Can only use outside";
SPELL_FAILED_ONLY_SHAPESHIFT = "Must be in %s"; -- %s is the required stance/form
SPELL_FAILED_ONLY_STEALTHED = "You must be in stealth mode.";
SPELL_FAILED_ONLY_UNDERWATER = "Can only use while swimming";
SPELL_FAILED_OUT_OF_RANGE = "Out of range";
SPELL_FAILED_PACIFIED = "Can't use that ability while pacified";
SPELL_FAILED_PARTIAL_PLAYTIME = "You can not do this. You have more than 3 hours of online time. ";
SPELL_FAILED_POSSESSED = "You are possessed";
SPELL_FAILED_PREVENTED_BY_MECHANIC = "Can't do that while %s"; -- %s is the mechanic state that prevented the action (e.g. disoriented, frozen, etc.)
SPELL_FAILED_PROSPECT_NEED_MORE = "Requires %d %s."; -- %d is the number of %s's required to prospect this type of material.
SPELL_FAILED_PROSPECT_WHILE_LOOTING = "Cannot prospect while looting";
SPELL_FAILED_REAGENTS = "Missing reagent: %s";
SPELL_FAILED_REPUTATION = "Your reputation isn't high enough";
SPELL_FAILED_REQUIRES_AREA = "You need to be in %s."; -- %s is an area name
SPELL_FAILED_REQUIRES_SPELL_FOCUS = "Requires %s";
SPELL_FAILED_ROOTED = "You are unable to move";
SPELL_FAILED_SILENCED = "Can't do that while silenced";
SPELL_FAILED_SPELL_IN_PROGRESS = "Another action is in progress";
SPELL_FAILED_SPELL_LEARNED = "You have already learned the spell";
SPELL_FAILED_SPELL_UNAVAILABLE = "The spell is not available to you";
SPELL_FAILED_SPELL_UNAVAILABLE_PET = "That ability is not available to your pet";
SPELL_FAILED_STUNNED = "Can't do that while stunned";
SPELL_FAILED_TARGETS_DEAD = "Your target is dead";
SPELL_FAILED_TARGET_AFFECTING_COMBAT = "Target is in combat";
SPELL_FAILED_TARGET_AURASTATE = "You can't do that yet";
SPELL_FAILED_TARGET_DUELING = "Target is currently dueling";
SPELL_FAILED_TARGET_ENEMY = "Target is hostile";
SPELL_FAILED_TARGET_ENRAGED = "Target is too enraged to be charmed";
SPELL_FAILED_TARGET_FREEFORALL = "Target is currently in free-for-all PvP combat";
SPELL_FAILED_TARGET_FRIENDLY = "Target is friendly";
SPELL_FAILED_TARGET_IN_COMBAT = "The target can't be in combat"; -- Spell failure message when trying to use a spell on something that is in combat when it should not be.
SPELL_FAILED_TARGET_IS_PLAYER = "Can't target players";
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = "Can't target player controlled units";
SPELL_FAILED_TARGET_IS_TRIVIAL = "Can't target trivial";
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = "Target is locked to another raid instance";
SPELL_FAILED_TARGET_NOT_DEAD = "Target is alive";
SPELL_FAILED_TARGET_NOT_GHOST = "Target is not a ghost";
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = "Target must be in this instance";
SPELL_FAILED_TARGET_NOT_IN_PARTY = "Target is not in your party";
SPELL_FAILED_TARGET_NOT_IN_RAID = "Target is not in your party or raid group";
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = "Target is not in a sanctuary";
SPELL_FAILED_TARGET_NOT_LOOTED = "Creature must be looted first";
SPELL_FAILED_TARGET_NOT_PLAYER = "Target is not a player";
SPELL_FAILED_TARGET_NO_POCKETS = "No pockets to pick";
SPELL_FAILED_TARGET_NO_WEAPONS = "Target has no weapons equipped";
SPELL_FAILED_TARGET_ON_TAXI = "Your target is in flight";
SPELL_FAILED_TARGET_UNSKINNABLE = "Creature is not skinnable";
SPELL_FAILED_TOO_CLOSE = "Target too close";
SPELL_FAILED_TOO_MANY_OF_ITEM = "You have too many of that item already";
SPELL_FAILED_TOO_MANY_SKILLS = "Your pet can't learn any more skills";
SPELL_FAILED_TOO_SHALLOW = "Water too shallow";
SPELL_FAILED_TOTEMS = "Requires %s";
SPELL_FAILED_TOTEM_CATEGORY = "Requires %s";
SPELL_FAILED_TRAINING_POINTS = "Not enough training points";
SPELL_FAILED_TRANSFORM_UNUSABLE = "You can't use the new item";
SPELL_FAILED_TRY_AGAIN = "Failed attempt";
SPELL_FAILED_UNIT_NOT_BEHIND = "Target needs to be behind you.";
SPELL_FAILED_UNIT_NOT_INFRONT = "Target needs to be in front of you.";
SPELL_FAILED_UNKNOWN = "Unknown reason";
SPELL_FAILED_WRONG_PET_FOOD = "Your pet doesn't like that food.";
SPELL_FAILED_WRONG_WEATHER = "The weather isn't right for that";
Taken and sumarised from the new combatlog (its now LoD and can be found in "\World of Warcraft\WoWTest\AddOns\Blizzard_CombatLog\")
The 1st 8 arguments are always
I can't ask this because i'm on the EU realms but any chance someone can ask Slouken to change the spell aura events that have a nil source to have have the source as the one that caused it?
Rollback Post to RevisionRollBack
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Maybe Healthstones / Spellstones / Firestone / Mana Gems / Food etc
http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&postId=49757555677&sid=1#473
From the looks of it it'll be sent like this :)
Yep, see http://www.wowace.com/forums/index.php?topic=11302.0
The 1st 8 arguments are always
and every argument after that is as follows:
I can't ask this because i'm on the EU realms but any chance someone can ask Slouken to change the spell aura events that have a nil source to have have the source as the one that caused it?