My point is that the information may be available as soon as the corpse is "shining" for you. i.e., it is sent at the same time as the content of the loot that you are allowed to see on the corpse itself. It's conjecture, though.
In HideLooted, GetItemInfo() wouldn't necessarily return info even after a drop and an "xxx receives loot [foo]" message which is why I reverted to just scanning the link color for rarity.
Oh. Well I can understand for trash mobs that you're not eligible to loot, but I'm surprised that it may be the case for loot over the master loot treshold where everyone in the raid is eligible.
Isn't that an issue that only occurs when you test your addon ? I'm pretty sure that the client get the dropped item data when a mob dies, and you don't need to check if it's in the cache.
Looking at GroupLoot Frames code, it looks like it's implied that the client has the item data available.
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Oh. Well I can understand for trash mobs that you're not eligible to loot, but I'm surprised that it may be the case for loot over the master loot treshold where everyone in the raid is eligible.
Looking at GroupLoot Frames code, it looks like it's implied that the client has the item data available.