Two days without playing wow, arf i'm back :)
I tested raid addons LoD with S&D optional dependency, it worked perfectly, loading as soon as joining a raid.
It's really pretty, because that's really what i want.
I will try to have all authors to know if they allow me to modify their addons in that way.
if not i'll maintain my locals copys working like this.
Btw, i have to test if the addons disable when the S&D event is not (as leaving a raid disable "raid" lod addons).
Still testing so ^^
I use this old post for a new (not really new in fact ...) question:
With the release of SupplyAndDemand from Tekkub, i would like to know if the raid addons i use are "lod enabled".
I think they are, as all are Ace2, and coded by masters of the discipline ^^
So i will test this now, with
Fubar_AtlasFu is lod, Atlas is not.
If i remove Atlas from AtlasFu dependencies and make Atlas Lod, why do Atlas still load on startup?
I think it may be because AtlasFu calls Atlas at startup ...
Tje only function in AtlasFu that calls Atlas is
Is it responsible for Atlas loading at login?
I tried to make healWatch lod and loaded when at merchant with S&D.
it works, but healWatch bring errors message, si this one may not be LoD-able
I will now try to make Raid addons load when in raid, and add S&D dependency.
i will also try to add this line:
## LoadWith: BigWigs
To BigWigs_RespawnTimers, i really dont know of this will work :p
I'll try to post the results here, as i really think lod+s&d is really great to "lighten" memory, and greatly help with addons management ^^