Indeed, and Blizzard has publicly stated that they do not want everyone to have a dual spec, and that they do not want it to be free, and that they do not expect most level 40 characters to get it. I'm just rather ... :rolleyes: ... at how you guys can still be crying that there is some cost associated with a convenience when Blizzard has bent over backwards in response to QQ and removed nearly all of the requirements they originally set.
You can easily do 1-80 in less than 10 played days... you really believe you can't live for 10 days without the ability to swap specs on the fly? What leveling character has multiple sets of gear anyway? What level 40 instance can't be tanked by a fury warrior or ret paladin anyway? Noob QQ got the reagent requirement removed, the cooldown removed, and the level requirement all but removed, and you're still QQing? I don't even need dual-speccing at all on my level 80 serious raiding main, and you think you really need it for your level 40 alt? Come on... :rolleyes:
Let's see.. to make a blizz talentcalc or wowhead string importer loading the preview to primary or secondary spec?
That's not what that function does. SetActiveTalentGroup will swap between your talent specs, not assign individual talent points or preview points. As noted in jerry's post, SetActiveTalentGroup will act much like CastSpellByName, as if it is a spell being cast to magically transpose your character's knowledge from one specialization to another.
Let's say you have two raid spots left, and three players to pick from. Tom is a warrior, with a prot main spec. Joe is a rogue. Sam is a mage. The encounter you're headed to first requires a third tank, so Tom gets a spot. That leaves Joe and Sam. You know that they have about equal gear quality, so you take the more skilled player, who happens to be Sam. Off you go to the boss, and take all his purples.
Now the next encounter only requires three tanks, so you don't need Tom to tank anymore. You have two choices: you can sit Tom out and bring Joe in, or you can let Tom respec to DPS. Now, if Tom is horrible at DPS, or has poor DPS gear, sure, sit him out and get Joe. But what if Tom's DPS gear is just as good as Joe's DPS gear, and Tom is a more skilled player than Joe? Why should Tom have to sit out and let a less skilled player get to have all the fun (and loot)? What's wrong with letting Tom put on his DPS gear, put on his DPS spec, and continuing with the current group?
Really, dual speccing will only change how respecs happen mid-raid. Currently, in order for Tom to respec to DPS, he would have to hearth to Dalaran, take a portal to Orgrimmar (or wherever), run to the warrior trainer, pay 50g to unlearn his talents, spend a minute or two clicking his talent points into place, spend another minute or two rearranging his bars for easy access to DPS skills instead of tanking skills, and then accept a summon from a warlock back in the instance. With dual speccing, someone will summon a Lexicon of Power, Tom will click a button or two, and voila - all of his talent points will be in their place, and his action bars will magically change to DPS buttons!
Now that respeccing is cheaper, faster, and overall easier for everyone, why wouldn't you want to keep the more skilled player in the raid?
From a managerial standpoint, dual speccing won't change anything either. Tom will still be primarily a tank, and Sally the priest will still be primarily shadow DPS. Dual speccing will just mean that for those few encounters where you don't need that third tank, or where you need that extra healer, you can keep your more skilled players in the raid instead of sitting them out and bringing in less skilled players to fill those special needs.
Dual speccing doesn't force you to let anyone show up for any raid as whatever spec they feel like playing that night. If Tom shows up one night with a fury spec and announces that he doesn't want to tank, but you need him to tank, too bad. Dual speccing actually gives him less of an excuse -- now it doesn't cost him anything to switch back to prot spec. If he absolutely refuses to tank, it doesn't matter if dual speccing is in the game or not. His primary role in your raids is to tank, and if he doesn't want to do that anymore, he can either discuss with you the possibility of changing his primary role to DPS, or he can find another guild to DPS in; either way, showing up and refusing to do your job for a raid has nothing to do with dual speccing.
Plus, many players will simply use dual speccing to make it easier to enjoy both PvE and PvP, without having to spend hundreds of gold every week going back and forth.
Yeah, it won't really change anything between hybrid and "pure" classes. Currently, most hybrid classes who collect offspec gear will just pay the 50g to respec if their guild needs them to do that, or their guild will cover the respec cost for them. I can't even remember the last time I was in a guild or raid where we sat someone out instead of letting them respec, or where someone wanted to be sat out instead of respeccing. Especially with dailies in the game, 50g is nothing.
And don't forget that not all players with a hybrid class are interested in playing all of the roles their class can fill. My main is a shaman. I've been resto since level 10 when I got my first talent point. I don't take offspec gear. I have no interest in playing as elemental or enhancement. If I want to play as caster DPS, I'll play my mage. If I want to play as melee DPS, I'll play my ret paladin. Likewise, my paladin doesn't take healing gear (if I want to heal, I'll play my shaman) or prot gear (if I want to tank, I'll play my bear druid). In fact, the only one of my characters I see having any use for a dual spec would be my druid (cat vs bear spec, a difference of less than 10 talent point assignments). It will hardly be game-changing. :p
I think you've misunderstood something somewhere, whether it was my post or something Blizzard posted about the dual spec system. Here's how it will work:
- You can pay a one-time fee to unlock a second, separate set of talent points. The last word I read on this was that it will cost 5000g.
- You can switch between your first and second talent sets without paying a fee, as long as you are near a Lexicon of Power.
- You will still have to pay a fee to unlearn talent points from either talent set. This fee will be exactly the same as it is now.
Dual speccing is intended to be a max-level feature. Blizzard isn't designing it around what makes sense for a level 10 character. A level 10 character doesn't need two specs. A level 45 fury warrior can tank a level-appropriate instance just fine, just as a level 45 shadow priest can heal an instance without too much difficulty. You could quite easily level all the way up to 80 without ever assigning a single talent point. Dual speccing is supposed to be something like epic flying -- nice to have at higher levels, but never a necessity, and never designed with the goal of everyone having it at every level.
they really should just allow everybody to dual spec and charge a fixed fee for wiping your talents make that fixed fee based on toon level. the escalating respec fee seems counter to the idea of allowing people to have dual specs.
Hardly. If you can freely switch between two specs at no cost (other than the initial cost of unlocking the second talent set), there will be a lot less need to actually pay to unlearn your talents, so it won't be an issue.
Yeah, really hard to say whether any of the changes will replace established addons until there's more information available about them. Action bar addons shouldn't have too much difficulty adapting for the spec switching, at least.
Depends on how many people your guild has. My current guild doesn't even have enough dedicated regular raiders to fill our own 25-man raids, as we mostly know each other in real life and are pretty lazy about recruiting (though that may change if Ulduar is hard enough that it's no longer practical to bring 5-10 randoms). Also, there may be situations where someone needs an item a particular boss drops, but isn't needed in their main spec for that encounter. If they have the gear to be effective in both specs, why not let them respec? It's not like gear isn't more than plentiful right now. :p
Considering I've been in guilds where we had a paladin switch between prot and ret specs 5 or more times in a single night for BT/Sunwell so he could stay in the raid and be useful for every boss, I think the summonable Lexicon will see plenty of use. :p