request: make the buttons for the plugins the full height of the bar? sometimes my cursor will be at the very top of the screen & when right clicking will bring up the cocolatebar options instead of the right click being passed to the plugin.
maybe a minor thing. But you use of LSM is a bit akward. Periodically when i load into the game the texture isn't set right.
local LSM = LibStub("LibSharedMedia-3.0")
LSM:RegisterCallback("LibSharedMedia_Registered", function(event, mediaType, value)
if mediaType == "statusbar" then
for k,v in pairs(chocolateBars) do
Added to the end of the core file works just fine.