Hmmm, the thing is the "all pets" option is rather useless while guid Grid version hasn't been released... Once it is done I'll be able to test more thoroughly the Malygos fight (did it yesterday after Malygos kill so I won't be able to test it fully before next week).
Beware that current alpha versions are not to be used if you're not using guid Grid alphas...
As for Malygos pets it won't work until next Grid push (guid instead of name). Right now all you'll have are 25 identical green squares that flicker in and out together. I should check latest guid branch to see if it really works but I'm lazy :p
File not found should be resolved (tagged release as v1.1.1). Hopefully one day the admin will untag the project, currently it is abandonned which results in not being able to download from Curse.
Thanks for the fix any luck with the frame getting massively wide sometimes?
Could not reproduce but it might be a by-product of fiddling with the UNITS_PER_COLUMN value (especially if you give it a nil or 0 value)... Let me know if you happen to have the problem again, it might also be a side-effect of the trash group not appearing...
OK thanks a lot for your patience, I have solved the trash group not showing when pets were not shown, let me know if it works.
However I could not figure out the overlapping bug... Have you by any chance fiddled with the UNITS_PER_COLUMN value in the addon code ?
Hmmm... I definitely cannot reproduce the overlapping bug... Anyway if there is a problem it should lie with Grid itself and not GridDynamicLayout, all I do is use the standard layouts with a few perks.
can you maybe post your WTF file (and the Grid plugins you're using) so I can try and reproduce this ?
I've been playing more the pewpew side of my priest lately since lich king started so I guess I've let things creep in... As soon as I get home from holidays I'll try and get around to update all that...