@Mooc0w: the layout you're referencing (from January) is for the old PitBull. Things have been tweaked and changed and added since then. As has been said many times in this thread, the old layouts will not work without tweaking.
The screenshot you linked is not PitBull. It is oUF with the oUF_Lily layout. Though you can make PitBull look similar (not the same, but similar).
The icon and portrait thing, though, can be done. I *think* you can use icons in DogTag strings now, so you could figure that out, or you can switch portrait to use the class icon and use another mod like ZMobDB Advanced for portraits.
There is no Durability % bar in PitBull, and to get the cast bar over the power bar you'd have to use a separate cast bar mod. The rest is doable, using the player, Target, ToT, Focus, and Focus target frames.
Anyone know what causes my quest text to appear on the left side of the screen? Character screens, bags, quests, etc... also began to overlap and some i can't close by hitting esc.
The Blizz quest tracker is part of the Minimap cluster. You moved your minimap, so it followed suit. You will also have your durability man over there, quest timers, and capture timers for pvp towers, etc. If your minimap mod allows you to move them, then use that feature. Or get something else like FluidFrames or Visor2 if your minimap does not. Or just move your minimap back to the right.
Anyone tell me how to recreate the player bar textures in these screenies? Has a transparent health bar etc that I can't figure out. Also any ideas on font?
The only transparency I see in those screenshots is in the raid frames when the units are out of range. The Player and Target frames are not transparent. Also, raid frames in top screenie are PitBull, bottom screenie looks like Grid.