i noticed last night when i was raiding that when you move people around in the groups (or new ones are added to the raid) it doesnt always update the names, and the class colour is from the person who was there before.
also the party frame wont hide when i'm in a raid, even when i have that option set, it does nothing. i have to disable the party frames manually.
oh, and i got that .happiness / nil error when i dismissed my pet on my hunter
health bar, please allow it to stay a solid colour, personally i dont like it changing colour as i lose health (it actually makes it harder for me to see it)
all slider options need an input box (either my mouse sucks or i cannot get exact values in there)
the text on the bars (health/mana/etc) needs to be customisable
maybe have a global font (i couldnt find it on the Unit Frames option), especially as the font in the text tab says "Override"
casting bar (blizzards) - an option to hide it (because i can already see what i'm casting in my player cast bar)
also with the casting bar, somethings a bit weird, when i bandage myself i get "Channeling Rank 12" and not "First Aid" or "Bandaging". same when mining, i get "Mining Master". is that a blizzard thing or something you can fix?
Pitbull allows you to split your auras as well between buffs/debuffs.
yes i know but it's buggy and they sit inside the frames (i just reported the problem in the pitbull thread) - the anchor options just arent granular enough to cope with everyones choice - i know that this can cause issues if those anchors are then configured by the user 'incorrectly' making the frame not show up at all but thats the trade-off you make for flexibility.
i just hope the new aguf is a bit more flexible this way.
Well if you want some input I think it would be awesome if there could be an option to split the buffs and debuffs and resize them
i would like to second that request - i really want to be able to put buffs and debuffs in different places (and possibly going in different directions) but no unitframe mod does it yet (that i've found) - they all seem to treat them as a single block. is there some underlying reason they can't be treated as different elements?