Is there a way to add aura timers to party and raid buffs? I would like to track HOT durations on my group members, and currently cannot find the option to do so. I assume its' there, because Pitbull auras do track the time remaining by shading the aura itself, but I would like a numerical value displayed.
Global settings - Aura - Cooldowntext and enable it with the checkbox.
Hi guys, i just started using PitBull and i had a question for you guys.
I always used MobInfo2, and tho it uses a LOT of memory (since i already have a gigantic database) i still prefere to use it over other addons to get the mob's hp values... now here's the problem, PitBull (as you know) already has a mob hp "calculator" (MobHealth 3 or 4 if i'm not mistaken) but i wanted to use MI2 instead... why? because the values are more accurate (after hundreds of kills of the same mobs) and because i already have a database with 90% of the mobs/bosses/npc's hp values in it.
I tried disabling the MobHealth Lib but it still didint use MI2 for the values... so, how do i get PitBull to totaly disable the built-in MobHealth and make it use MI2 instead???
Tkx in advance for the replies.
Just untick mobhealth in the addon screen (or just delete the folder) and pitbull will use monhealth2 instead, thats how i did it atleast.
Unf in my case i was forced to use mobhealth anyway since aloft atm seems unable to use mobinfo.
I'm currently trying to make my PitBull MT frames look like the MT frames from oRA2. Almost everything is no problem, but I can't figure out how to configure the unit name text so it always starts after the raid symbol (which is also set to be displayed left in the HP bar, like the playername text), even when no raid symbol is assigned to that unit.
oRA2 displays a empty area where the raid symbol could be, so the names of the units are always alinged, even if some of them have raid symbols and other don't. But my PitBull always moves the unit name to the left if no raid symbol is shown :-(
Does anyone know if that's possible with PitBull. And if yes, how?
Since theres no ofsets for text/icons its not possible to do it in a satisfying way.
For my raidframes i have raidicon (small) set to "Frame: edge, left" and then the text on the healthbar to left align and it works okay (only have HP bar on raidframes). Downside is i have to make the icon very small for it to fit.
My MT/Targ and focus ToF ToT block atm
Thats pretty much the only thing i really miss in pitbull, the ability to manually ofset texts and icons (kinda like you can with the buffs/debuffs).
I did search. That's why I posted here. The only other DogTags help thread that wasn't one person asking a specific question and having it answered in the next post, where the thread ends, is one where the poster asks for DogTag ideas to make it better.
So would someone be so kind as to direct me to this huge DogTags help thread that seems to exist?
Hey guys! I have a quick question and probably one that can be answered just as quickly in return. The way I have it set up, I did not wish to use the party targets frame because I only use that entire frame to see what marks people have targeted. I thought I could just make a text code in the party frame somewhere to display what mark they have targeted but I'm having trouble getting it working correctly.
I know that RaidIcon(unit) will return the raid icon of the unit. The unit I want displayed is the party member's target. the "target" unit works off of MY target and the "party1" unit works off of whatever the first party member's icon is. I want to know if there's a way to return the target of party members so I can get this icon thing workin.
I would suggest asking in the DogTag threads if there is a possibility to do something like that with dogtags.