Hey I've been having some trouble getting this certain DogTag to work:
[Level:DifficultyColor] [Upper(TalentTree(unit="target"):ClassColor)] [Upper(Classification (if (IsPlayer or (IsEnemy and not IsPet)) then
end):ClassColor)] [Upper(DruidForm:Paren)] [Upper(SmartRace)]
The problem lies in the [TalentTree] tag. It work 100% of the time when I target myself, but not when I target another player (even same faction, not flagged). Am I doing something wrong here?
I haven't actually tried [CanAttack] yet, but I imagine it just returns a true or false, so if you want to use it to get back default white text for all friendly targets regardless of level, you'd use something like:
that way it shows dif color for enemy players aswell
I did a quick overview of this thread and it looked kinda complacated - any chance some guru here could help me out with my desire for my tooltip view.
Level(white) Name(In class color)
I did some messing around with the strings already in the default setup, but i get loads of crap strings which i don't want after the vital information. It's just jumbled code strings by the looks of it.