The quest is in there, you just don't meet the criteria for the quest. It is intended, unless something has changed I wasn't aware of.
You need to be Honored with Keepers of Time in order to enter the Heroic Instance (DQT checks all your factions to make sure you can enter Heroics), so in essence DQT will not track it until you are Honored with those factions for the keys.
Oooh, that's an interesting filter. Thank you very much for the clarification! ^_^
Tip to always keep track of AM/PM, as A comes before P in the alpabeth so does AM come before PM in the day :P
Correct but you missed the point :p hehe
Half of the countries that use AM/PM have it differently.
1st Half - AM is from 12:00 midnight to 11:59:59am; and PM is from 12:00 noon to 11:59:59pm.
2nd Half - AM is from 12:01:00am to 12:00:00 noon; and PM is from 12:01:00pm to 12:00:00 midnight.
Technically, the correct representation of 12:00 is either mn for midnight or nn for noon, but only a handful few who practices that in the AM/PM countries in the world. So there, we have confusions.
Quote from FuxieDK »
I know the tips, but I still have to think about it...
Also, 12h time is extremely unlogical, as you count 12AM, 1AM, 2AM, 3AM... 11AM, 12PM, 1PM, 2PM etc... Go see the logic in that..
More logical to count 0 .. 23...
But as I said.. The vast majority of the works uses 24h time format, so it would only be logical (if only one format could be used) to choose that format.. Else an option should be available..
What is unlogical in 12am, 1am, 2am... ?? I'm confused. Maybe you meant 'confusing' for you who's used to the 24H format.
And just like the AM/PM Countries as mentioned above, 24H format also have it's quirks. Once again, half of the 24H countries have it differently: 0100H to 2459H, and the other half: 0000H to 2359H.
Finally, no. There are more AM/PM Countries than 24H countries :p Countries who use the 24H format are mostly influenced by the military in one way or another (directly or indirectly), like China.
Anyway... an option is way much better than "so it would only be logical (if only one format could be used) to choose that format" hehehe :p Here in Asean (formerly known as South-East Asia), we use AM/PM and thus highly prefer AM/PM over 24H.
Can I say that it is unlogical to use 24H because we're not the military? We're civilians and thus we still have to "compute" what 1900H is for example.
Have an option to choose between AM/PM and 24H time formats. The problem is, should there be support for the "other half"?? ie 12:00midnight is 12:00pm / 12:00noon is 12:00am; as well as 0100H to 2459H?
Haven't forgetting you guys.. Still working on some kinks. Mainly with the Reputation gathering, but think it is coming along nicely.
Just to note some of the new things I've added on my local copy, which you'll get when I'm ready for an update to SVN:
- Quest Givers:
You can now look to see where the Quest Giver is for all the quests, helpful to those that are new to dailies. This can be turned on/off (There location info) for those more experienced and not needing this.
- Quest Waypoints:
If you have TomTom or Cartogrpher_Waypoints addons installed (current ones I've added support for, don't really know any others), you can click the coordinates for the quest giver and if you are in the zone it'll give you that nice arrow to the show you the way.
- Money filtering:
You can now filter the amount of gold from Show Me The Money!, so you can only see the dailies in the dropdown tooltip that are in the range of gold you are wanting to do.(I.E. filter out quests that give between 1g - 10g).
You can now set your own delay when joining AceComm (Default is 20 seconds and can be set upto 1 minute), so it doesn't inject itself into Channel 1 for those having slower load times.
The Dailies Quest Tracker Tooltip will now show how many quests you've accepted within a group. I.E. [4/2/18] is [4 Completed/2 Accepted/18 Total Can Do]
Just some things off the top of my head..
Yes thank you. U da man! My laptop can run DQT now :D (My desktop's fine, have 2gb there, but my bro is using it for school projects hehe)
Bug: AceComm pushes itself to /1 everytime I turn-it on, or I relog later.
IF I turn-on forced Channel Re-ordering (via Prat), DQT won't join AceComm unless it's in /1
Not sure if this is DQT related or AceComm related.
Maybe it'll help, when I used to use FlagRSP-type mods, the solution to the /1 thingy was to change the "channeljoin" delay to a higher number. The reason is that for computers with only 1gb RAM and lots of other addons (in my case, mostly Ace/Rock/variation addons), the game loads slower. Since the game loads the Add-Ons first, Add-Ons with channeljoin can join their respective channels before WoW's default channels are joined.