Looks like there may be a endless loop being created.
When Chinchilla sees the minimap's zoom has changed, it changes it to 0.
When TotemRadius sees the minimap's zoom has changed, it changes it to another value inorder to detect if we're inside or outside a dungeon. Then changes it back to the original zoom level.
Both addons are seeing each other change the zoom causing a infinite loop.
TR is using the same method GatherMate and Gatherer use to check if indoor/outdoor. Do you notice if those addons cause the error too?
/sorry for the late reply, I didn't notice this thread was replied to.
But I found a bug. After a wipe the AVR circle was still showing in the boss room after I ran back in. The minimap circle was correctly hidden.
Humm. I'd say it's due to being out of range when the cobatlog message said it was destroyed, but if the minimap icon's missing too then AVR might be the problem. I wonder if I can't hide a scene if I'm outside the zone that it was created in. I'll try to keep my eye out for it.
Is it possible to colour-code the rings in AVR to match the totem colours? Fire = red, Water = Blue, Air = white, Earth = brown or black or green? It would make each ring's radius more distinguishable.
In TR's options you can enable solid circles in the AVR tab. I'm looking into other ways to just colour the ring by school and range.
TotemRadius displays totems on your minimap along with a ring showing the area of effect. The ring turns red/green depending if you're inside or not. TR can show your group member's totems too, although it's slightly less accurate unless they're running TR aswell.
TR functions in the outside world, WotLK instances and battlegrounds.