Have had a bug as of late, not sure if itssimpleminimap or a library for it that's causing it, but the error i'm getting is as follows
"simpleMinimap-20003-4\\simpleMinimap.lua:361: attempt to perform arithmetic on field '?' (a nil value)\n<in C code>: ?\nAceEvent-2.0-25921 (Ace2):251: in function `TriggerEvent'\nAceEvent-2.0-25921 (Ace2):962: in function <Interface\\AddOns\\Ace2\\AceEvent-2.0\\AceEvent-2.0.lua:955>\n\n ---"
is this only on initial logging maybe? line 361 does some math on the position of the minimap and the scale of your UI, is your minimap moving?
MoveAnything and MobileFrames are suggestive. not sure what alot of those mods do. make sure in MoveAnything the minimap frames are not touched (hit the 'reset' button next to them, make sure the box is unchecked).
2. In-game, I create a new profile for the character. I remove the location bar and text, hide the map and zoom buttons, and change the skin to square/dark. I scale it to 0.85 and move it.
3. I log out, reload my UI, or exit the game entirely.
i tried this twice; with all of my normal mods enabled and with only SMM running. both times i got the same result which was that the minimap stayed where i moved it and showed fine...
i have a slight problem with my mini map.. by slight i mean huge
on the push today on wau my minimap is offscreen a bit too far top right so i cant move it and cant see some of my buttons... and i cant find a way to move it.. tried changing resolutions but cant find one that moves it.
hmm. it should be impossible to move the minimap off the screen now. found a Blizz method called frame:ClampToScreen() which should be preventing it. it is possible for the MinimapCluster to be moved off the screen, but you should always be able to get it back by dragging the minimap itself.
maybe you just have it hidden (have you bound a key to hide the map)?
if it's truly lost, </smm reset> should reset it to the default place.
I normally never used the location text aspect of Simpleminimap simply because I use LocationFu and it works well. However, yesterday I attempted to take advantage of this feature and it works just great until I log out/reload ui in which case the location text above the minimap doesn't show up. I can right click the map (for the menu) and when I get to the Show/Hide option the location text appears right where it should and the option is still checked. Is this an issue with locationfu or some other mod? Those are the only map mods I use and it would be nice if the text stayed all of the time. If anyone has an idea as to why this would be happening I would love to hear it :)
there's an option in LocationFu to hide the minmap location bar which is probably enabled.
In my mod, this happens if the map is near the edge of the screen and then the scale is changed, since for some reason the Blizzard scaling rules aren't being applied to the minimap position (at least I think that's what's happening).
ya, the minimap is 'special' in alot of ways. i guess something to do with the background being continuously updated.
i guess simply telling people not to move the minimap off the screen doesn't work =).
funny how things work just fine here and others have so many problems with the same code.
the huge-minimap-filling-the-entire-screen thing has been reported to me many times, but i never could replicate it very easily. the only way i could with regularity was by lowering the scale alot, moving it as far off the screen and i could get it and then increasing the scale. probably not what you're doing. it seems mods like FuBar and Titan maybe bumping the minimap off the screen unintentionally when they make room for their bars, but i don't seem to have that problem (i use FuBar, one bar at the bottom of the screen). if you can give me some insight as to why the minimap is taking over your screen i'd maybe get a better idea on how to fix it.
scaling the minimap will crash the game if it's in the default position. strange. work-around is to move it a little. i'll get that fixed.