Isn't the "scope" of an addon merely a matter of opinion anyway? It seems to me that scope is only really limited by an author's needs and imagination where one can incorporate as much or as little as desired into a single mod. Thinking outside the box can help produce good mods but removing the box entirely can actually produce great mods imho.
100% true, although I'm learning that it may be generally better to have functionality broken up into multiple smaller addons instead of being collected up into one big addon, so that you can swap in something that does a particular job better without having as much feature overlap.
Only one. And that's because there are no other addons that have movers for it. There are *plenty* of buff addons, and it's out of scope for Chinchilla to "assume" the user is using Blizz default buffs and needs a minimap addon to move them.
Actually I did find an addon that provides a mover for the one non-minimap frame supported by Chinchilla, which is nice because it was the one thing keeping me from switching to a non-Rock minimap addon: http://www.curse.com/downloads/details/9321/
So I maintain that it's a weak but not unreasonable nor invalid argument.
Also, the ping seems broken, it shows name when i test (and the name just won't go away untill i ping the map outside of config) but when i ping it outside test no name shows (or does it only works for other ppls names?)
I think ping only works for other people's names.
The background and border of the coordinates refuses to stay hidden.
I set them to 0% alpha but whenever i reload they are back at full visibility despite the settings saying 0% alpha.
(I use skinner but its dissabled for all minimap related frames)
There's a Skinner skin for Chinchilla. You may want to try moving that out of (or into) your SkinMe folder and see what happens.
Yeah there are 2 pvp-related frames that Chinchilla lets you move. One is the capture bar frame, which is a bar indicator that shows the status of an objective that you have to camp on in order to capture. The other is the "world state always up frame" that shows PvP scores, hyjal/black morass waves, etc.
The first has the minimap as its parent frame, so most minimap addons include a mover for it. The second is a real pain in the butt because it sits smack in the middle top of the screen, it's parent is the world frame, and I don't know of any addons other than Chinchilla and generic frame movers that can move it.
I'm having the exact same problem. Just started using Chinchilla today, and absolutely love it. This is the only thing that even remotely annoys me about it. And it's a very minor annoyance, but still there.... ;D
Yeah. I'd fix it myself if I knew what fix was needed.
I recently noticed that Blizzard's default compass is still showing on login even though I have the Compass module enabled. If I toggle the Compass module off and back on, it then hides the Blizzard compass. Also, the Show/Hide North toggle does nothing.
So far Chinchilla is tons better than SMM, love the configuration.
BUT....love throwing those around.
It is somehow interfering with 2 of my mods, Bongos2 and Beql. I use Bongos2 solely for the ability to move and resize the BG indicators and the capture bar. Beql is a quest log and its tracking header is constantly being pulled back towards the middle of the screen when I try to move it back out.
Not sure how this is doing this, but I have disabled Chinchilla and the others work fine. Is there a way to configure Chinchilla to fix this?
1. If you only need Bongos2 to move the BG and capture bars, then you don't need Bongos2 at all because Chinchilla has movers for both of those.
2. Not sure what that's about, but make sure to notify the Beql author as well. Maybe it's anchoring to the minimap or to some other frame that Chinchilla controls. Can Chinchilla move the default UI's quest tracker frame? Maybe Beql is anchoring to that? nQuestLog's tracker works fine with Chinchilla for me.
The best blip set I've seen yet is one not created for Chinchilla. Go to wowinterface and check out the "LittleExclaim" mod. You should be able to take HunterZ's blip addon and customize it to use the LittleExclaim .tga file instead. I could probably post a zip of the customization already done, but didn't want to tread on HunterZ's and Norque's (LittleExclaim author) work.
I certainly wouldn't mind, as making stuff like that easier is exactly why I posted my stuff.
I'd strongly recommend trying to get permission from Norque first, though, if you want to redistribute his artwork in another context.
I really need to clean up my blip pack, post it on the SVN, and start taking submissions for additional textures, but I don't have a lot of free time these days :\
Could you please add the possibility to add custom tracking dot files? Because I want to modify the standard Blizzard tracking dots to not show raid members (or is there a way to make them transparent?) because I can't see player members really.