12x Skinner\Skinner-b4.14480.2.lua:516: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.14480.2.lua:516: in function <Skinner\Skinner.lua:488>
(tail call): ?
Skinner-b4.14480.2\SkinMe\Skada-1.3-6.lua:28: in function "skinFrame"
Skinner-b4.14480.2\SkinMe\Skada-1.3-6.lua:55: in function <Skinner\SkinMe\Skada.lua:4>
(tail call): ?
<in C code>
Skinner-b4.14480.2\UtilFuncs.lua:93: in function <Skinner\UtilFuncs.lua:91>
Skinner-b4.14480.2\UtilFuncs.lua:150: in function "checkAndRunAddOn"
Skinner-b4.14480.2\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-r1036\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
1x Skinner\Skinner-b4.14333.5.lua:513: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.14333.5.lua:513: in function <Skinner\Skinner.lua:486>
(tail call): ?
Skinner-b4.14333.5\SkinMe\Skada-r328.lua:24: in function "skinFrame"
Skinner-b4.14333.5\SkinMe\Skada-r328.lua:44: in function <Skinner\SkinMe\Skada.lua:3>
(tail call): ?
<in C code>
Skinner-b4.14333.5\UtilFuncs.lua:91: in function <Skinner\UtilFuncs.lua:89>
Skinner-b4.14333.5\UtilFuncs.lua:148: in function "checkAndRunAddOn"
Skinner-b4.14333.5\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-r1035\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Using the latest version of Skinner, I am getting the same transparent backgrounds again. Going to revert back to previous tukui file from Skinner again and report back if that fixes it.
Its not TukUI specifik, i don't use it and was affected aswell.
The media path changed in the latest version of Tukui so the skin reflects that change. Maybe the ElvUI doesn't have the changed media path. If required I can create a skin for ElvUI (copy Tukiu's skin and rename it ;))
Something changed in the update with the transparancy of stuff, i had to change my settings cos the frames were a lot less visibe then before.
Which version of GnomeWorks are you using? I've just tried r109 and apart from buttons not being skinned and some textures not being removed I'm not getting any errors.
Been having it since 104/105 (nolib version).
Removing the skinfile or disabling either of the 2 addons stops the problem.
Can try running conflict test after raid
Error is consistent with only skinner, gnome works, buggrabber+bugsack + "must have" libs running.
gonna do more testing after raid. (fresh installs, whiped SV's, lib versions and stuff like that)
Edit2: The 110 version added a tab to the auctionhouse window that could use skinning.
The new version of gnomeworks causes some major problems together with skinner.
pops loads of errors and causes the entire UI to break down and need to end process to be able to close wow.
About 20 of these errors with different numbers on the
(*temporary) = x.xxxxxx
line
1x Skinner-b4.13329.5\SkinMe\GnomeWorks.lua:62: attempt to index a nil value
(tail call): ?:
GnomeWorks-102\Details.lua:481: in function `CreateReagentFrame'
GnomeWorks-102\MainWindow.lua:2160: in function `CreateMainWindow'
GnomeWorks-102\GnomeWorks.lua:562: in function `func'
GnomeWorks-102\Libs\LibStagedExecution.lua:36: in function <...erface\AddOns\GnomeWorks\Libs\LibStagedExecution.lua:13>
Locals:
(*temporary) = 0.13400000333786
(*temporary) = <function> defined =[C]:-1
---
Shameless bump
This really needs to be fixed since it breaks gameplay completely. Crashes the UI entirely making everything invisible and forced shutdown is only way to close it (also causes wow to generate a memory error after a while).
Working around it atm by pulling out the skin file.
The new version of gnomeworks causes some major problems together with skinner.
pops loads of errors and causes the entire UI to break down and need to end process to be able to close wow.
About 20 of these errors with different numbers on the
(*temporary) = x.xxxxxx
line
1x Skinner-b4.13329.5\SkinMe\GnomeWorks.lua:62: attempt to index a nil value
(tail call): ?:
GnomeWorks-102\Details.lua:481: in function `CreateReagentFrame'
GnomeWorks-102\MainWindow.lua:2160: in function `CreateMainWindow'
GnomeWorks-102\GnomeWorks.lua:562: in function `func'
GnomeWorks-102\Libs\LibStagedExecution.lua:36: in function <...erface\AddOns\GnomeWorks\Libs\LibStagedExecution.lua:13>
Locals:
(*temporary) = 0.13400000333786
(*temporary) = <function> defined =[C]:-1
---
Here ya go.
Edit: Seems the problems are specific to the new beta/alpha versions being posted.
1x Skinner\Skinner-b4.14333.5.lua:513: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.14333.5.lua:513: in function <Skinner\Skinner.lua:486>
(tail call): ?
Skinner-b4.14333.5\SkinMe\Skada-r328.lua:24: in function "skinFrame"
Skinner-b4.14333.5\SkinMe\Skada-r328.lua:44: in function <Skinner\SkinMe\Skada.lua:3>
(tail call): ?
<in C code>
Skinner-b4.14333.5\UtilFuncs.lua:91: in function <Skinner\UtilFuncs.lua:89>
Skinner-b4.14333.5\UtilFuncs.lua:148: in function "checkAndRunAddOn"
Skinner-b4.14333.5\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-r1035\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
http://img198.imageshack.us/img198/4336/combhelp.jpg
Moving the frame with the bars up a bit if so they don't overlap.
http://www.wowinterface.com/downloads/info18169-CombustionHelper.html
(bg/border of the "always up" window)
Its not TukUI specifik, i don't use it and was affected aswell.
Something changed in the update with the transparancy of stuff, i had to change my settings cos the frames were a lot less visibe then before.
Working like a charm now, thanks!
Been having it since 104/105 (nolib version).
Removing the skinfile or disabling either of the 2 addons stops the problem.
Can try running conflict test after raid
Error is consistent with only skinner, gnome works, buggrabber+bugsack + "must have" libs running.
gonna do more testing after raid. (fresh installs, whiped SV's, lib versions and stuff like that)
Edit2: The 110 version added a tab to the auctionhouse window that could use skinning.
Shameless bump
This really needs to be fixed since it breaks gameplay completely. Crashes the UI entirely making everything invisible and forced shutdown is only way to close it (also causes wow to generate a memory error after a while).
Working around it atm by pulling out the skin file.
Im guessing the ability to put the frame against the edge of screen might not be within skinners scope thou.
pops loads of errors and causes the entire UI to break down and need to end process to be able to close wow.
About 20 of these errors with different numbers on the
(*temporary) = x.xxxxxx
line
MinimalArchaeology is working and looking good now, just a few tiny details
The buttons open arcaeology panel and the X to close the MA window isn't skinned.
(not sure if nest 2 are skinning issue or something that needs to be adjusted in the addon)
The "holes" for placing the scrolls/runes seems like they could use a slight nudge upwards in relation to the bars/buttons if possible.
Theres "dead space" around the borders preventing it from being placed snugg against the edge of the screen.
And a Happy New Year to you to ;p
Afaik Archy has nothing to skin, or atleast i have not found anything that isn't already skinned via other skins (like LDB skins).