I filled in most of the Spanish translations for you. However, a few of the phrases were ambiguous (out of context, at least; I didn't install the addon to check the context) so I need clarification on what they mean before translating them:
Thank you very much, particularly since you are not even using it! <3
L["BAR_PREVIEW_DURATION"] = "Preview duration"
Does this mean "preview the duration" (as in, show an example of how the duration will be displayed) or "duration of the preview" (as in, the preview will turn itself off after this amount of time)?
it is the second. how long the preview cooldowns should show (in minutes).
I didn't translate them (or any of the ones that currently have no English value either) since I'm not sure what they're supposed to say, or if they're even used. I also skipped the ones marked NYI.
wired. i'll recheck those with the keys as value. the ones without translation are placeholder for descriptions shown in the tooltip. had no idea what to write, but wanted to prepare them in case they would be needed some time in the future
and about the NYI... didn't even knew they where there. :D I'll look into it and check if i can implement the stuff or remove them.
there is a version 3.1.1 on wowace.com and curse.com! ;)
changes you ask?
- correctly update the cooldown bar when changing some options
- allow "grow from center" if multirow is enabled
- always show rowspacing option
- fix spacing if buttons are sorted vertically
- updated cooldown sets for latest MoP patch
and also, there are preparations for a WoD update.
upcoming changes for WoD:
- update spell cooldownsets for WoD
- update potion cooldown sets
- added cooldownset for healing potions
also there is a new addon i made together with a friend: Tankrage
it adds an advanced ragebar that is split into 5 or 6 (for warriros with glyph of unending rage) small bars each for 20 rage.
for tank specs the first(>=20) and thrid(>=60) part change thier color if they are full to indicate the usability of your defensive cooldowns. the last part starts to glow if the rage goes >=80 (or 100 with glyph) to warn that you are near max and potentially wasting rage if you don't use it soon.
for non-tank specs only the glow effect is active.
About Growth Direction, it's impossible to enable Grow from Center like in the old version. Does it will be fixed in the next update ?
Best regards, Jagarema.
yes, the "grow from center" options ins currently disabled, at the moment i have no idea how to implement that, as i use static button positions instead of let the buttons reposition if needed. but grow from center would need the dynamic repositioning. i'm working on possible solutions, but atm there are some RL troubles that i dont have that much time to play/code :/
[update - 14.10.09 20:45 CEST]
- added functionality for "Grow from center" option (currently only for non-multirow bars!)
i'm not sure if theese are really the frost/blood presence or the spell tree cooldowns. they can be still triggered it if you have >3 spells in a tree that have a static cooldown but also using runes. so if the runes are all on cd these spells will be shown as cooldown.
if realms are back up i'll test a small change and to reproduce what you posted.
but wuhu... cooldown detection for spells works again! =D
only "problem" atm is that i have troubles for finding a nice idea how to sort cooldowns and (what is more bad...) how to setup the bars :X
but i have good progress <3
more info soon ;)
cooldownbuttons: Netrox * r221 branches (4 files in 1 directory):
-First "usable" alpha =D (ok, let me say pre-alpha^^)
cooldownbuttons: Netrox * r222 branches (2 files in 1 directory):
- Reduced CPU Usage in OnUpdate Handler
- Fixed Memory Leak in Spell Cooldown Register function
- Added Button recylcing, no longer create a new button for each cooldown
Wanna test? :>
Check it out @ svn://svn.wowace.com/wow/cooldownbuttons/mainline/branches
I just want you to know that i'm back at work on CooldownButtons.
If you want to know why i was gone the last weeks, it's easy...
After Wrath release it was my First Goal to hit Level 80 as soon as possible not to become the realm first L80 N811 Druid but to be ready to Raid. But after hitting 80 i still wasnt 100% ready couz my Gear could wanted some Upgrades too :X
Well, so i "Power leveled" my Letherworking (and missed Realm First by 8 skill points *cry* - afaik i'm #3 after i stopped power leveling after i didnt got Realm First :P)
Well, i'm now Level 80 have "ok" gear for raiding and allready cleared Nax10 two times with my group. Now i'm just running heroics for Achievements (neeeed a Proto Drake :D), so i decided its time to again put time in CooldownButtons and the result is that the time of "planing" how to improve the whole addon is over and i now do some real work - write code - with allready nice results. Depending on how much time i have to work on the addon it could happen that i setup a repo clone on wowace for the new version that you can see how the progress is =)
I have no ETA for when that happens but i hope to see it in the next 7days =)
So far, thanks for all your support!
I'm happy to see that so much people like my addon which was a result of boringness :D
Hey Netrox, I just picked up your addon recently and have found it to be incredibly useful. I am curious though and perhaps I'm just missing this feature, but is there a way to create new spell/item/other groups under the Cooldown Settings tab?
no sorry, there isent such an option :(
as i didnt have a good idea yet how to realize that.
I've noticed a minor bug with my warlock while spamming Chaos Bolt.
Chaos Bolt has a 12 sec cooldown and it's showing ok. The problem I've noticed is when it's almost ready again (1-2 seconds left) and I start spamming the button to cast it again. The saved button for Chaos Bolt that's showing the remaining cooldown will get down to 0, my lock will start casting Chaos Bolt but the saved cooldown button instead of sending a notice and disappearing from the UI will start showing the cast time count from whatever time is remaining (2 if you have no backdraft, 1.6 if you do) down to 0 and once you finish the cast it will send the "Chaos Bolt ready!" notification to the UI.
I've only checked it with Chaos Bolt but it has been easy to reproduce so it shouldn't be difficult to check for other spells.
Thank you very much for making and maintaining this addon.
i was able to reproduce it, well it took some time.
i think the problem is gcd, but i have no real idea yet how to fix it :(