I haven't much control on the ordering, since it is handled by AceConfigDialog (unless I start doing nasty hacks with table keys). In the latest version, I moved the icon to the left and one can select what he/she want to see in the list. Both options should help. I also updated most of the new option descriptions.
I saw, thanks! I must confess this confused me a little at first, maybe swap them round so the list is on the left and the filter is on the right? However, short of fixing ace-widgets to have a custom sort, this is a neat solution.
I like the idea too but it would make the whole configuration process quite complex, let alone the processing itself... Who told "bloat" ? :p
Agreed it does add complexity, however the more I use inline auras the more I think it's necessary. For the configuration, is this just a case of moving the "Effect" drop-down to the top section of config pane and having different setting for each effect?
The configuration is a big part. I intend to test a lot of changes:
* move the configuration panel outside of Blizzard one to have more room,
* instead of adding/removing per-spell setings, I'm thinking about listing all spells from the spell book and action bars and allowing to edit them. The idea would be to have a dropdown to select how each spell is handled, amongst : use global settings, use spell preset (when available), use user-defined settings, ignore.
* I'm also wondering about adding a simple/advanced configuration mode. In simple configuration mode, per-spell settings would not be visible. Instead, one could chose to enable/disable groups of spells, like "crowd control", "stuns", "group (de)buffs", "dispells", "health triggers", ...
Any thought ?
The new spell list is very slick, I like it! Have you considered sorting it so that it goes user-defined -> pre defined -> everything else? It might make it slightly easier to navigate when there are dozens of buttons setup.
Personally I like all my options to be embedded within the blizzard options pane, but perhaps that's because I find mods that feel the need to exceed this space tend to be too bloated :)
One thing I'd love to have is multiple triggers per button. For example shadowbolt should have a coloured border if the "Shadow and Flame" (+5% spell damage taken) debuff is applied and it should glow if nightfall procs. Similarly, for locks with decimation, soulfire should un-dim when target health is below 25% and glow when decimation procs. I believe other classes have similar execute-like abilities that work like this.
This looks doable, you just need one inline aura setting per spell per highlight type. What do you think?