Not sure how this would be handled, or if its even possible, but I'll throw the suggestion out anyway.
With Feral Cat Droods, when a mob reaches 25% health, you can use Ferocious Bite to reset the duration of Rip.
Best I can come up with, and I'm not sure if its even possible in Inline Aura, but I was thinking if the current target is affected by Rip, then when it reaches 25% health or less, Ferocious Bite could get a special glow effect around it.
Sorry for the double post, but I'm not sure if you prefer tickets posted for bugs or post them here on the forum...
I'm getting a bug with my Icy Touch and Plague Strike attacks on my DK (that apply the diseases Frost Fever and Blood Plague).
I've got the options set up so I only want MY debuffs and buffs displayed (i.e highlighted or whatever you call it).
But for some reason, both Icy Touch and Plague Strike highlight yellow when someone else casts them on the target mob, and change back to red highlighting when I cast my own spells on the mob. The highlighting also changes back to yellow after my debuffs wear off if someone else also has the mob debuffed.
I posted a ticket for a bug that occurs with Horn of Winter. For whatever reason, InlineAura always displays 2m remaining when I cast Horn of Winter, even though I have it glyphed and it actually lasts 3m.
jexxlc, I have plan for this. Hunters' trap debuffs are not named like the traps so I added a built-in alias system to handle them. I will add these two DK spells to it.
That is very good news, as I've mentioned this DK bug to Tuller many times which I don't think he plans on fixing.
Quick question, is this meant as a replacement for Dominos_Buff? I assume you wouldn't use this and Dominos_Buff at the same time because it appears InlineAura does everything and more than Dominos_Buff currently does (since I currently use Dominos_Buff).
However, it looks like this plays nicely with OmniCC (which I also use), and they both provide slightly different features on things they track countdowns for.
Sorry if that sounds confusing, I just don't want to double up on addons that basically do the exact same thing, because that would just be a waste of memory IMO.
The highlighting does not work for Death Knights currently. Its the same problem that exists in OmniCC/Dominos_Buff unfortunately.
Plague Strike applies the Disease Blood Plague, and Icy Touch applies the Disease Frost Fever.
Because the debuff name is different than the spell's name, it seems to make it harder to track and therefor the spells on your bars don't get the redish highlight/outline, hopefully there is a way to make this addon work for Death Knight's 2 primary attacks!