Looking for some input / guideance on setting up sounds to certain events.
I belive I got the nightfall (shadowtrance) going fine, but I would like to setup a sound for when my rogue reaches 5 combo points.
I dont care about any event sounds for less than 5 combo, but would like to hear when 5 is atained.
What am I looking for, or if you already have a line of script for this, could you post it here?
I do use a mob called combat sound presently for this, but would like to drop another mod if I can get the features here.
[2006/09/08 23:16:48-670]: SCT\sct.lua:1057: bad argument #1 to `pairs' (table expected, got nil)
<in C code>: in function `pairs'
SCT\sct.lua:1057: in function `PairsByKeys'
SCT\sct.lua:578: in function `CustomEventSearch'
SCT\sct.lua:319: in function `func'
ParserLib-1.1\ParserLib.lua:555: in function `NotifyClients'
ParserLib-1.1\ParserLib.lua:522: in function `OnEvent'
ParserLib-1.1\ParserLib.lua:288: in function <...ce\AddOns\EavesDrop\libs\ParserLib-1.1\ParserLib.lua:288>
Im not sure what if any of my previous post custom events could be causing this....
Ill try to rem em out and see if I can narrow it down.
me personaly, I have the most recent SVN as of 2 days ago... With no errors on the download, and this issue still occurs.
And I have as of about week or 2 ago deleted the saved variables to clear up some other issues.
So not sure how far back a little while ago is... but ill not be able to mess with it till probably sunday due to having a busy weekend.