Any chance to add the full list of Rares for that zone like Raretracker did.
I plan to -- I just want to make sure I won't be doing weird things to the database format before I import a massive list like that.
Also add a sound when a Rare is sawn
That I can do.
Quote from Nirek »
One little thing I've noticed, it doesn't apparently check to see if it's marked a particular rare before, for the ones that have fairly large patrols, I've picked up multiple marks for the same guy.
After a change I committed last night that'll happen within a single session, but next time you log in or reload your UI it'll be back to one.
I also committed nameplate scanning for rares in the last day or so -- if you have nameplates enabled it'll read them all and see if any known rares are within nameplate range. It's not as good as the old TargetByName approach for two reasons: it's a much shorter range, and it only works if nameplates are enabled. But it's at least some form of autodetection!
(I tried making it work by toggling nameplates on and off... but I couldn't make it update the plates without also getting a brief flash of them appearing then disappearing.)
I have from work, without testing added Cartographer integration.
* The icon it's using is just a flight point icon, since I didn't have the path to anything more appropriate on hand. I'll fix that.
* It's currently not taking advantage of the hooks Cartographer provides to display useful saved information.