Not sure what happened but I'm not seeing Bagnon Tooltips working anymore. I can't remember exactly when it stopped working.
I'm using Combuctor 2.0.5. When I run "/ace2 list search bagnon", I see Bagnon Forever 1.1.1 [LoD] and Bagnon Tooltips. Not sure if this means it's active or not, but I think that means it has been loaded in.
I'm using CowTip 1.2, MobNotes r72322, Ratings 1.1.2, TradeskillInfo 1.1-beta19, and Zoom!!! r20081215111719, and more. These were the only addons I thought could interfere with Bagnon Tooltips, but I've tried disabling them all and it hasn't worked.
PS. Any word on Sage yet? :P I'd love to try out an alpha or something, just see where it's headed. Noticed "modular unitframes" and Pitbull4 alphas the other day. 'Tis the season for unitframe rewrites, it seems. :)
You aren't the only one. I even reset my entire bagnon forever savefile. I'm using the same addons I was using with the previous iteration of combuctor, and it worked there.. Not working here tho. No errors either.
Would it be possible to make a set where you not only define what is in it, but also the sorting of the items in the set (for example by a compare callback that returns -1, 0 or 1 when passed two items). The reason is that I'd very much like to have the functionality of GarbageFu but in Combuctor, so sorting by sell-value is necessary, putting cheapest (grey) items on top. Then, the plugin (not Combuctor) can also add a button to the merchant frame to sell everything in the set. Taking it even further, it should also be possible to pass (modified) key presses to items in the set to the plugin, so it can for example add or remove items from the black/white-list, thereby excluding it from the set (for example you could quickly add your mining pick, heartstone and similar to whitelist, by ctrl-clicking them, so they stop showing up in the "garbage-tab"). How about that?
Why would this need to be limited to combuctor? There are already a few "sorting" addons that sort your inventory based on certain rules. Have a look at "BankStack" and "MrPlow" and I know there are others, but cannot remember names at the moment.
You already have the design... At the bottom, you could add a pair of "scroll arrows" left and right.. this would allow multiple tabs at the bottom, with text. make it so we can add new tabs down there, with custom names, and select which filter(s) to apply to each tab..
Getting this error if I try to open the bag frame with one of the extra bags:
[2007/11/16 04:57:40-9-x1]: Interface\FrameXML\ContainerFrame.lua:617: attempt to index a nil value:
<in C code>: in function `ContainerFrameItemButton_OnEnter'
Combuctor\item.lua:253: in function <Interface\AddOns\Combuctor\item.lua:236>
and I get huge icons that sometimes won't go away until I reload the ui.
nuts.. I was opening bags by clicking GarbageFu and wondering wtf was happening.. *edits his GFu to only open the main bag on click*