Since we're talking about the HUD to replace all HUDs... I do like the arcs of Meta/Ice/Arc huds. I would very much like to see that as an optional texture. Also, as has been said before... allow us to make a symmetric adjustment left/right. Rather than position each bar individually, perhaps you could assign them ordered slots on the left and right and then have a simple scaling factor that moves all of the in and out (leaving empty slots would be allowed to provide space in between). Same could be said for the vertical spacing... allow relative vertical adjustment for each bar and then have a main adjustment for the whole HUD.
- Space from the middle
- Space between bars (slots)
- Default Vertical position (+/- from the middle of the screen)
- Default Height
- Default Width
- Slot (0-xx)
- Relative vertical adjustment (+/-)
- Relative vertical space (+/-)
- Manual Height/Width to override the default
I haven't had time to play around with it yet but one thing I'd love to see in a HUD (currently using ArcHUD) is a combined autoshot/casting bar a la quartz. It is the best implementation I've seen for a hunter (essentially I want an autoshot bar and a cast bar to run next to each other, preferably with a lagtimer).