I created a macro to cast Mind Blast when the target is enemy and Renew when it is friendly. However, when i put it in a infinibutton, it doesn't show a tooltip. The button is also grey, as if i can't use it, but it does work. Any ideas on how to solve this? This is the code i used:
#showtooltip [harm] Mind Blast; [help] Renew
/cast [harm] Mind Blast; [help] Renew
Is it possible yet to switch bars depending on whether the target is friendly or hostile? That's really something i miss.
I tried it with macros, but then i need to chance every button when i decide i want to add one in between on one bar and not the other. And the icon on the button doesn't change, so you can't tell the difference from a mind blast and a renew. And the tooltip doesn't work either when i use such a macro.
Please, please, please add 'show when target is friendly' and 'show when target is hostile' options :)
edit: found out about switching the icons, just had to use the question mark icon on the macro for that to work :) Tooltip still doesn't work though.