Mod 1: This Mod Adds a New SubCommand For The /execute Command, This Sub-Command Is /execute timespersecond, Any Number You Put After That Is The Amount of Times Per Second That The Command Is Going To Execute (Type "inf" To Run The Command Infinite Amount Of Times Per Second), This Can Only Be Used in Repeating Command Blocks And Tick Functions.
Mod 2: This Mod Just Makes It So That Entities Don't Lag Your Game, Super Useful For Datapacks That Use Entities (Like Armor Stands) To Run Commands.
Mod 3: This Mod Makes The {Invisible:1b} NBT Tag Work With Everything Instead Of Just Armor Stands And Item Frames.
Mod 4: This Mod Allows You To Retexture Any Item To Any Other Item By Applying The NBT Tag {itemtexture:"%itemID%"} (Example: If I Run /give @s diamond_sword{itemtexture:"minecraft:stick"} It Will Give Me a Diamond Sword That Works Like a Diamond Sword But Has The Texture of a Stick)
Mod 5: Gives You Unlimited FPS, Always 20 TPS And If Possible, 0ms Ping, Unlike Other Infinite FPS Mods, These Changes Are Not Just Visual, They Do Affect The Game.
Mod 6: Adds a New NBT Tag: {TrueInvisible} (Value), When This Tag Is Applied To An Entity, it Will Not Be Visible Even In Spectator Mode And That Mob Will Not Be Visible In Any Way, So Like The Shulker When You Give It Invisibility It Still Displays Like The Inside Head Of The Shulker, TrueInvisible Will Not Display That.
Mod 7: Makes The /reload Command Instant.
Mod 8: Makes The Beacon Update Instantly
Mod 9: adds Some New NBT Tags:
{InvisibleHand} (value): When The Value Is Set To 1, You Can't See The item In The Player's Hand
{Scale} (String): The Number In The String Is The Size Multiplier Of The Item (Only In Hand, Size Changes Are Not Visible In Slots)
{NoHitbox} (Value): When Set To 1, The Entities Hitbox Is Removed, Not The Collison Box, Just The Hitbox.
{NoCollision}: Removes The Entities Collision Box, Meaning That It Can Phase Through Blocks, These 2 NBT Tags Should Also Work With Blocks If Mod 12 Is Installed.
Mod 10: Removes The 32500 Character NBT Limit Completely, And Sets It To Infinity, Meaning That String Values Have No Limit.
Mod 11: Removes Every Possible Value Cap And Sets Every Possible Value To a String.
Mod 12: Allows NBT Data To Be Applied To Any Block, Not Just TileEntities
Which Feature Is Not Possible on Servers, No RAM Usage?, But It's Possible On Singleplayer Right? And If It's Client Sided Then It Doesn't Have To Be Installed On The Server, But Then Again, I'm Not Really a Mod Dev But I Only Want This For Singleplayer
What, that makes less sense than it did before, the mod would have to close everything else that wasn't minecraftvin order to do this and that would still not work because the mod would have to shut off multiple key operating systems in your os, but if you just wanna close things in your minecraft then just use sodium or optifine to use less ram.
It Doesn't Have To Be Unlimited FPS, This Mod Could Also Make It So That Nothing In Minecraft Can Cause Lag And The RAM Part Is Also In Minecraft, So It Has No Effect On Other Apps, Only Minecraft
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I Have a Few Mod Ideas For Fabric 1.18.1.
Mod 1: This Mod Adds a New SubCommand For The /execute Command, This Sub-Command Is /execute timespersecond, Any Number You Put After That Is The Amount of Times Per Second That The Command Is Going To Execute (Type "inf" To Run The Command Infinite Amount Of Times Per Second), This Can Only Be Used in Repeating Command Blocks And Tick Functions.
Mod 2: This Mod Just Makes It So That Entities Don't Lag Your Game, Super Useful For Datapacks That Use Entities (Like Armor Stands) To Run Commands.
Mod 3: This Mod Makes The {Invisible:1b} NBT Tag Work With Everything Instead Of Just Armor Stands And Item Frames.
Mod 4: This Mod Allows You To Retexture Any Item To Any Other Item By Applying The NBT Tag {itemtexture:"%itemID%"} (Example: If I Run /give @s diamond_sword{itemtexture:"minecraft:stick"} It Will Give Me a Diamond Sword That Works Like a Diamond Sword But Has The Texture of a Stick)
Mod 5: Gives You Unlimited FPS, Always 20 TPS And If Possible, 0ms Ping, Unlike Other Infinite FPS Mods, These Changes Are Not Just Visual, They Do Affect The Game.
Mod 6: Adds a New NBT Tag: {TrueInvisible} (Value), When This Tag Is Applied To An Entity, it Will Not Be Visible Even In Spectator Mode And That Mob Will Not Be Visible In Any Way, So Like The Shulker When You Give It Invisibility It Still Displays Like The Inside Head Of The Shulker, TrueInvisible Will Not Display That.
Mod 7: Makes The /reload Command Instant.
Mod 8: Makes The Beacon Update Instantly
Mod 9: adds Some New NBT Tags:
{InvisibleHand} (value): When The Value Is Set To 1, You Can't See The item In The Player's Hand
{Scale} (String): The Number In The String Is The Size Multiplier Of The Item (Only In Hand, Size Changes Are Not Visible In Slots)
{NoHitbox} (Value): When Set To 1, The Entities Hitbox Is Removed, Not The Collison Box, Just The Hitbox.
{NoCollision}: Removes The Entities Collision Box, Meaning That It Can Phase Through Blocks, These 2 NBT Tags Should Also Work With Blocks If Mod 12 Is Installed.
Mod 10: Removes The 32500 Character NBT Limit Completely, And Sets It To Infinity, Meaning That String Values Have No Limit.
Mod 11: Removes Every Possible Value Cap And Sets Every Possible Value To a String.
Mod 12: Allows NBT Data To Be Applied To Any Block, Not Just TileEntities
Mod 13: Allows Commands To Edit Player NBT Data
Mod 5 is basically impossible if you want to use it on servers, if you really want better FPS just use Sodium or Optifine.
In reply to Swaix01:
Which Feature Is Not Possible on Servers, No RAM Usage?, But It's Possible On Singleplayer Right? And If It's Client Sided Then It Doesn't Have To Be Installed On The Server, But Then Again, I'm Not Really a Mod Dev But I Only Want This For Singleplayer
In reply to Swaix01:
And Even 10,000 Entities Could Completely Kill Optifine And Sodium, The Stuff I Wanna Do Has Like 100,000+ Entities
In reply to MABFGaming:
No mod will give you more ram than your computer already has, you are literally asking for the impossible.
In reply to Swaix01:
What I Mean By That Is That The Mod Prevents Everything Except For Mod/Plugin Loading (Plugins If You're Using Hybrids) From Using RAM
In reply to MABFGaming:
What, that makes less sense than it did before, the mod would have to close everything else that wasn't minecraftvin order to do this and that would still not work because the mod would have to shut off multiple key operating systems in your os, but if you just wanna close things in your minecraft then just use sodium or optifine to use less ram.
In reply to Swaix01:
Ok, Just Remove The RAM Part Entirely But Everything Else Is Possible Right?
In reply to Swaix01:
And I Said That Optifine And Sodium Don't Give Unlimited FPS And Always 20TPS, I Want This Mod For a Reason
In reply to MABFGaming:
Well it's not really possible lol but good luck in finding magical mods.
In reply to Swaix01:
It Doesn't Have To Be Unlimited FPS, This Mod Could Also Make It So That Nothing In Minecraft Can Cause Lag And The RAM Part Is Also In Minecraft, So It Has No Effect On Other Apps, Only Minecraft