I play in Minecraft Roleplay servers rather heavily, and one thing I've noticed over the years is that there's usually a few characters that play blind, and there are also times where characters are cursed with temporary blindness.
I try every now and then to recreate those effects in the game itself with the use of shaders and modpacks, but it's quite difficult.
I was wondering, is it possible to create a mod that will basically make everything outside either a set or customizeable [whichever is easiest] radius be either totally dark or just barely visible enough to navigate?
The problem is that I'd like for it to be client side, so it can be used for personal use on a multiplayer setting. It could be something like how More Player Models allows you to put particles on yourself client-side, except the particles blur everything out, outside of say 5 blocks.
Or if possible it could be set so that the player can only perceive light within a 5 block radius, and everything else is as if unlit.
Call me a nerd, but I love it.
I play in Minecraft Roleplay servers rather heavily, and one thing I've noticed over the years is that there's usually a few characters that play blind, and there are also times where characters are cursed with temporary blindness.
I try every now and then to recreate those effects in the game itself with the use of shaders and modpacks, but it's quite difficult.
I was wondering, is it possible to create a mod that will basically make everything outside either a set or customizeable [whichever is easiest] radius be either totally dark or just barely visible enough to navigate?
The problem is that I'd like for it to be client side, so it can be used for personal use on a multiplayer setting. It could be something like how More Player Models allows you to put particles on yourself client-side, except the particles blur everything out, outside of say 5 blocks.
Or if possible it could be set so that the player can only perceive light within a 5 block radius, and everything else is as if unlit.
You can edit the Options.txt file and set your render distance to 1, that's the best I can do.