Random Loot Mod: Every 1 in [Configurable Amount] will drop a random item from a list, or a random item in general.
Fisher Mod: A new villager that you can trade with that will give you enchanted Fishing rods or fish.
More Trades Mod: Removes the Max Trade limit for minecraft, so villagers aren't limited to 10 trades. [I do not mean the Infinite Trades mod.]
More Zombie Bars mod: You know how zombies have a chance of dropping Iron? Basically this adds mod compatibility to that, so zombies could drop any bar type at varying drop rates.
Modernized vanilla structures. Basically all the vanilla structures but either rotting away and much older (dungeons, mineshafts etc.) or villages with more modern-styled structures. In tech modpacks I find that these structures really contrast the feel of it all. Idk I'm new to modding sort of.
If I'm right in thinking for the death one he wants it to just not have a death animation, that's easy, but it's hard to tell with his spelling an sentence structure, but I hate fabric, so I won't do it
Same about Fabric. I use MCreator, and the Fabric plugin is completely broken. It is very limited, and anything you do inside those limits gives you 20 errors.
Do you have a mod idea you want to be made?
Well, I am looking for new mod ideas. The mods can't be exactly like other mods.
Like I won't make another dimension mod unless its a new idea.
Watch a few videos on YouTube. There are already many mods created. Maybe you can come up with an idea.
i have a new mod that i am starting to create, but would love the extra help. its called Ultimate Dragons, nothing much is done yet.
you can see the plans here
https://docs.google.com/document/d/11aFFzohipWZVdU6q2QMRQyNsHgxn71oWH_bI0EKaSjc/edit
1.12 mods I wish I had
Random Loot Mod: Every 1 in [Configurable Amount] will drop a random item from a list, or a random item in general.
Fisher Mod: A new villager that you can trade with that will give you enchanted Fishing rods or fish.
More Trades Mod: Removes the Max Trade limit for minecraft, so villagers aren't limited to 10 trades. [I do not mean the Infinite Trades mod.]
More Zombie Bars mod: You know how zombies have a chance of dropping Iron? Basically this adds mod compatibility to that, so zombies could drop any bar type at varying drop rates.
In reply to blakedaflake:
Modernized vanilla structures. Basically all the vanilla structures but either rotting away and much older (dungeons, mineshafts etc.) or villages with more modern-styled structures. In tech modpacks I find that these structures really contrast the feel of it all. Idk I'm new to modding sort of.
In reply to TrueGuardian32:
I am going to try and make this mod. When it is finished and out on Curseforge, I will give you the link.
~EvokerKing
In reply to evokerking:
Looking forward to it.
https://authors.curseforge.com/forums/bounty-board/minecraft/248408-old-daeth-no-aneameation-1-5-1-mod-req
and
https://authors.curseforge.com/forums/bounty-board/minecraft/248406-2d-items-mod-req
is just some simple and easy mods (I guess)
all I know is, they're simple and haven't been made yet
PLEAS MEAK!
In reply to Forge_User_70299100:
They are actually not as easy as you would think. Also, do they have to be Fabric? I don't know whether qwertydev is using Fabric API or Forge.
In reply to EvokerKing:
If I'm right in thinking for the death one he wants it to just not have a death animation, that's easy, but it's hard to tell with his spelling an sentence structure, but I hate fabric, so I won't do it
In reply to AtlasThe1st:
Same about Fabric. I use MCreator, and the Fabric plugin is completely broken. It is very limited, and anything you do inside those limits gives you 20 errors.
yes, just no animation, loose all visual amor and item in hand too
(the weird English was intended btw)
and why fabric: I have a lot of fabric mods and forge and fabric don't work together
In reply to Forge_User_70299100:
Actually, there is a mod that lets both Forge and Fabric work.
what is it?
https://patchworkmc.net/ once it's ready
How goes your progress Evoker?
In reply to TrueGuardian32:
I am not the creator of Patchwork. I just found it.
Not talking about that, talking about the idea I posted a while back.
In reply to TrueGuardian32:
Oh. It is going quite well.