Hey Jared! I would love playing with this mod on some hardcore packs, could you make an option to enable slimes to be acidic to reduce durability of items they hold by x amount over a few seconds? And maybe an option to increase slime size as they pick up slime balls? Thanks! <3
Edit: Should have posted this on the mod page, my bad!
What if the Slimes had effects based off of what they pick up? Such as, doing more damage if they have picked up a sword or having armor based off the hardness of a block their holding or armor they have picked up doing the same. Becoming explosive they have picked up gunpowder or TNT. they could get bigger if they pick up slime or jump higher if they have picked up fireworks. So on and so forth.